Assassin’s Creed seems to always push the bar, and bring a curious new feature with each addition to its series. With Assassin’s Creed: Valhalla, they’ve seemed to bring a more spontaneous way to introduce the player to the world’s various activities.
Assassin’s Creed: Valhalla will undoubtedly be filled to the brim with more content.
Looking at currently what we have regarding the game, everything seems to be shaping up to be quite a treat, with a more refined combat system, and a fresh approach to progression.
In a recent interview with Darby McDevitt, it seems as if side-quests have been removed from the game in its entirety. Instead, replaced by world events, that you’ll find occurring randomly around you. The choice is yours to pursue them as you see fit.
The change definitely makes the game a bit more dynamic, and everything you experience is more upfront, rather than the old quest system with everything scattered around on different points throughout the map.
Hopefully, this also means an end to repetitive activities found in previous instalments of the game but, that still remains to be seen.
It’s still curious to us how the game pans out since Valhalla’s actually going to be much smaller in scale compared to what Odyssey was.
If so, the density of content should definitely increase with a much more astute attention to detail, and hopefully a lot less grinding.
The game’s set to release in December 2020, and we’re as excited as you are!